The build can be found using this link BombermanMultiWindowsBuild.zip
The full project git is available here : https://github.com/LucasKyinn/BombermanMulti
Please clone the project instead of downloading it, as downloading may cause issues with GIT LFS and prevent you from seeing UAssets within Unreal Engine.
This personal project is a multiplayer Bomberman-style game developed for PC using Unreal Engine 5.
The game features a classic top-down perspective and simple 3D graphics.
The gameplay is inspired by Bomberman, where the player controls a character in a maze-like arena, and the objective is to eliminate all enemies while avoiding their attacks.
Well pretty much everything, execpt all the Art related stuff (3D Model, Images, ect…)
1. Creating the base Map
Just created 4 walls, the ground and the background image
2. Creating the board with random generation.
Randomly place a destructible brick on Begin Play so that every time the game restarts, it is a different map.
3. Creating each block, the character and the bomb with their effects.
There is 2 types of blocks : the bricks that can be destroyed and the pillars that cant
The character can move using ZQSD , place a Bomb using E. (Asset name is Character_Aveline but i can’t find the link to it anymore)
Animations, and Audio.
4.Replication
5. Menus
Main menu
Start Game / Join Game
Settings